
Ian Bogost has created a company called Persuasive Games which is based on exactly this idea. I love the idea of using games as rhetorical tools for social criticism and editorial comment. It would be interesting to see what kind of game the Barbie Liberation Organization might design. Then she realized it wasn’t a parody but was supposed to be taken seriously. In this online game, which appears to be similar to Webkinz, players attempt to keep their “bimbo” alive by occasionally feeding her (but, of course, maintaining her low weight), encouraging her to find a sugar daddy rather than doing something nasty like working, and “if necessary,” getting breast implants and other kinds of plastic surgery.Īn interesting thing is that when I pointed this game out to a group of friends, Robin said that when she first read about it, she thought it was a smart critique of Barbie culture. Its creator is a 23-year-old web designer named Nicolas Jacquart. Many of the subscribers are 7-17 year-old girls. It’s called Miss Bimbo and apparently there are about a million subscribers in France and about 200,000 subscribers in England. My friend Beth sent me information about a game that has been making some headlines in England and France.
